AI Insights · Timothy · July 2022
Top 5 Basketball Games on iOS in the UK: Q2 2022 Performance
Explore the performance of the top 5 basketball games on iOS in the United Kingdom during Q2 2022. Find out how these games fared in terms of weekly downloads, revenue, and active users.
In Q2 2022, the top 5 basketball games on iOS in the United Kingdom showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app performed.
NBA 2K Mobile Basketball Game from 2K experienced a steady decline in weekly revenue, starting at around $5.5K in late March and dropping to approximately $3.4K by the end of June. Weekly downloads fluctuated, peaking at 4.6K in mid-April before stabilizing around 3.1K by the end of the quarter. The game’s active users saw an initial rise from 9.7K to 11.7K in mid-April, followed by a decrease to around 9.8K by the end of June.
Mini Basketball by Miniclip.com showed a significant drop in weekly downloads, starting at 12.8K in late March and falling to about 2.3K by the end of June. Weekly revenue also fluctuated, with a high of $2.8K in late March and a low of $830 in mid-May, before ending the quarter at around $1K. Active users mirrored this trend, decreasing from 22K to approximately 6.7K over the same period.
Idle Five - Basketball Manager from Gaminho saw a notable increase in weekly downloads in early May, peaking at 5.2K, before stabilizing around 2.3K to 2.6K by the end of June. Weekly revenue showed fluctuations, starting at $1.6K in late March, dipping to $482 in early May, and ending at around $919 by late June. Active users increased significantly in early May, reaching 7.3K, and remained stable around 5.5K by the end of the quarter.
NBA SuperCard Basketball Game from 2K demonstrated steady weekly downloads, averaging around 150 throughout the quarter. Weekly revenue peaked at $1.9K in mid-April but generally remained below $1K for most of the period. Active users gradually declined from 1.1K to around 842 by the end of June.
SLAM DUNK from TV Animation by Program Twenty Three had low weekly downloads, ranging from 9 to 53. Weekly revenue saw a peak of $2.3K in mid-April but generally stayed below $1K. Active users remained low, fluctuating between 64 and 115 throughout the quarter.
These insights are based on data from Sensor Tower. For more in-depth analysis and data, visit Sensor Tower.